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[Thoughts] Friends of Warcraft - Inventor's Log
The Life, Times, Thoughts, and Works of a Creative Young Man
truebluespark
truebluespark
[Thoughts] Friends of Warcraft

Good morning, folks! (Although it's not morning for several of you. Anyway.)

I did a City of Heroes roll call a while ago, so now it's World of Warcraft's turn! kipperton gave me his 10-day trial, and I was sufficiently hooked to purchase a copy for myself. (A well-timed coupon came in my e-mail, so I was able to snag it on Buy.com for just $40.) It hasn't shipped yet, so I won't be playing for a while. But when I do, of course I'd like to play with friends.

So who among you plays? Give me server and character stats! *grin* I have many character ideas, and I'd like to know where the best place to play them all will be.

Tags: , ,
Feeling: tired a little tired
Listening to: Consortium of Genius - Blinded by Science

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Comments
thjorska From: thjorska Date: June 27th, 2005 07:06 am (UTC) (Link)
Night Elf or Tauren druid. I'd go for Tauren, myself, but I guess Night Elf isn't too bad. I just think they're a bit too cliché.

The druid is the WoW version of a D&D Bard, mainly he's the jack-of-all-trades but the master of none. The Druid give you access to abilities that imitate the powers held by other classes, such as healing spells, damaging spell, melee abilities, buffs, and stealth. You will never win a fight against a warrior of equal level in a toe-to-toe melee fight, but with creative use of you forms and spells you can beat any class out there if you know how to attack it.

Pros:
- You can adapt to any situation
- Easy class to solo with
- Welcome in groups to fill any role

Cons:
- Armor is limited to leather
- Limited selection of weapon groups
- Can't cast spells or use items while in animal form
thjorska From: thjorska Date: June 27th, 2005 07:18 am (UTC) (Link)
I can help with any other questions or whatnot by pestering the Goon Squad. Might get the game myself soon, too. Looks fun.
zelthian From: zelthian Date: June 27th, 2005 07:39 am (UTC) (Link)
I have a (as of last night) 53 Human Warlock on Argent Dawn. It's a heavily used server, but I can tell you that I've only had one really bad pickup group experience. Lots of stuff in the AH, and I'd be happy to help you along the way.

Basically, your race will determine your starting zone and newbie quests, and also provide you with certain race-specific abilities. Some classes are easier to solo than others, but I'd say they're all loads of fun. I chose human warlock because Warlocks are easy to solo, get a free mount at 40 (whee!), and I loved the idea of a "Necromancer"-type class. As for human, well, the only other class that can play a Warlock on the Alliance side is a Gnome, and I just couldn't see myself playing a gnome, regardless of the benefits.

There's enough flexibility in the game to fit whatever your preference is. Hope to see you in-game!

-Zel
aurora77 From: aurora77 Date: June 27th, 2005 10:34 am (UTC) (Link)
I have three on Kargath (normal server):

Deilleta: Night Elf druid, level 42. Does leatherworking/skinning. The druid is a good character for learning several of the game mechanics. There's DOT spells, ranged spells, healing spells, etc. The druid has several different forms. You can't use your spells or items in these forms, but each has some kind of other advantage. The bear form (later, dire bear form) has higher armor and strength. The cat form is rogue-like, with combo points and prowl ability. The other two are essentially non-combat forms. The sea lion form allows you to swim faster and breathe under water. The traveling form (cheetah-like) allows you to travel 40% faster than normal. I solo a lot with my druid.

Altéa: Human mage, level 26. Does herbalism/alchemy. Mages deal damage. Lots and lots of damage. They just can't take damage. Better work with a healer. Soloing isn't as much of an option with a mage. But, DAMN, do they deal out the hurt. I pair up with Sartan's lvl 27 priest and we always quest together. Between his healing and my damage, we do pretty darn good.

Exotiqua: Dwarf priest, level 5. Mosly a mule, but I'll probably work on her later and create another mule. Working on Enchanting. Priests may wear cloth, but they have straight healing and healing over time, and can put shields on themselves and others.

I'm in the LWW guild. Large enough guild that there's always someone around to play with, but still small enough to get to know everyone. Full of nice people.

I also have a hunter on Elune. Mostly to do stuff with a few other people. Rarely catch up with them, though. Ah well. Hunters solo pretty well anyway.
aurora77 From: aurora77 Date: June 27th, 2005 10:53 am (UTC) (Link)
Not sure how far you've gone, but you'll eventually notice that you get talent points. One per level. You can put them into one of three categories (varies by class). They either enhance what you have or give you something new. You can spread them out among all three, but you won't have enough talent points to get the best ones of any of the three. Most people pick one section and stick with it, only putting talent points into a few of the other sections. Once you've figured out your play style, you can break your talents and redo them to suit it, but it costs 1 gold to do it the first time (goes up significantly each time after).
5 Thoughts // Speak Your Mind